Gamification is a thing. Does it belong in church, in the life of Jesus’ disciples?
To the left is a screenshot of gamification in action. My favorite bible app, Youversion, offers this kind of encouragement to open the app daily.
I have to admit, this works on me. You might notice that, according to the screenshot, my longest streak was, at the time, 51 days.
Youversion is not the only place I go to read the Bible.
Gamification isn’t subtle, but it isn’t judging, either. I have to tell you, as I see the “current” number climb, I am a bit more encouraged to remember to open the app.
Some may think this is improper motivation to read the Bible. To them I say, guilty as charged.
I shouldn’t need the minor dopamine hit of seeing numbers climb and occasional stars flying across the screen to “reward” me for opening the app. I shouldn’t need any outer motivation at all to open the Bible and read it.
But sometimes I do. And sometimes it is just enough of a reminder that, having then opened the scriptures, my motivations about other things for the rest of the day are improved.
I think I might like the idea of gamification after all.